The Challenge Timeline
Wednesday, July 25th – GAC2018 Launch
From 9:30am to 12:30pm in the Fig Room, Mercure, Treasury Gardens, Melbourne.
This is an information and workshop session to get you started. An opportunity to hear some guest speakers, meet with the Apple and Microsoft Mentors who can help you get the best from their products throughout the Challenge. Please bring your laptop or device.
July – October 2018
Challenge participants will be working in their school to create the games or apps. Professional Learning support from Apple and Microsoft will take place throughout this time. A number of topic-specific webinars will be offered.
Monday, September 17th
DET Student Consent Forms due at DET Central. These can be scanned and emailed or posted.
Wednesday, October 10, 2018.
The Challenge closes at 5pm AEST. Entries must be submitted by the close of the challenge to be eligible for exhibition. (Instructions will be emailed and posted on the Submit page)
Friday 26th October – GAC2018 Exhibition
From 9:30am to 2:30pm at ACMI, Federation Square, Melbourne.
The Exhibition is the culmination of the Challenge and provides participants with the forum to showcase their work. The timing of the exhibition coincides with Melbourne International Games Week and the Education in Games Summit (Teacher Conference) being hosted at ACMI on this day. The Exhibition will be a fun day of celebration, sharing our games and apps with each other and teachers attending the Education in Games Summit. Students will receive a #GAC2018 showbag and prizes for people’s choice awards will be awarded.
Promote the Challenge around your school!
Registered teachers are invited to attend the launch of the Games and Apps Challenge on Wednesday, July 25th from 9:30am to 12:30pm in the Fig Room, Mercure, Treasury Gardens, Melbourne.
The launch is an information and workshop session to get participants started with the challenge and will provide details, resources, and guidance about how the Challenge will work. It is also an opportunity to hear some guest speakers from the gaming industry who will share their story and the authentic employment pathways gaming can offer Victorian students. Participants will also meet with the Apple and Microsoft Mentors who will support schools throughout the Challenge in the use of their products.
As there will be a workshop element to the Launch session, participants are asked to bring a charged, internet-enabled device.
Morning Tea will be provided.