Here are the tools we are able to support in Judging the Victorian Games and Apps Challenge. If you would like to use another tool please submit a request to firstname.lastname@example.org
MakeCode – Microsoft MakeCode brings computer science to life for all students with fun projects, immediate results, and both block and text editors for learners at different levels.
Wolfram Programming Lab – use the Wolfram programming language to easily do real-world programming.
Victorian Government schools are urged to read this advice about getting access to the Microsoft tools:
Visual Studio Please find a link to the recording of the webinar presented by Dan Bowen. It’s a great introduction to the tool and the ways it can be used in the competition. Download and view Dan’s PowerPoint: Introduction Vic Games and apps
Visual Studio introduction
Visual Studio is industry standard development software. In this session we will look at how to download Visual Studio Community and how to set things up to start coding. This session is aimed at teachers who will be using code to create their projects using Visual Studio using various programming languages. This session will not teach you how to code in a particular language but will highlight the way this can be done and how best to set things up.
Unity 3D introduction Please find a link to the recording of the webinar presented by John Sietsma. It’s a great introduction to the tool and the ways it can be used in the competition. https://connect.vic.edu.au/p3jyp4xxjpf/
Unity 3D introduction
Unity is a cross-platform game engine that is used to develop video games for PC, consoles, mobile devices and websites. This tool is recommended for students and teachers who are serious about game development and have already got experience using this platform.
Please find a link to the recording of the webinar supporting Touch Develop presented by Trent Ray. https://connect.vic.edu.au/p2a8jcsrejs/
Touch Develop introduction
Touch develop is a great way to get started with learning the fundamentals of script writing for beginners through to experienced coders. With no downloading required and being device agnostic, this web browser based tool is a great place for Primary and Junior Secondary students to get started! With easy to follow tutorial walkthroughs you’ll be writing your first line of code and running your game/app in minutes. This session we look at an introduction to this web browser based App and Game platform; it is aimed at teachers who will be facilitating the Games and Apps challenge with students. This session will not teach you how to code in a particular language but will highlight the tool and suggest ways for getting students started with Touch Develop.
Check out Matt Jorgensen – Introduction to Minecraft Education recorded session. https://connect.vic.edu.au/p7t3f74hbg7/
Minecraft Education introduction
Education has never been as much fun as it is when playing Minecraft. This open world sandbox ‘game’ allows for our students to collaborate and practise problem solving skills through the learning process. Mathematics is a key component of gameplay, but teachers can embed Humanities, Science, English and the Arts easily. This session will assume that you have a basic understanding of how to navigate in a Minecraft world and also show some features that will make it easier to create a project.
Please find links to tools that you might want to use in the challenge.
Scratch is a free programming language and online community where you can create your own interactive stories, games and animations. Schools may choose to use Scratch.
Please find a link to an introduction to Scratch video.
Microsoft MakeCode is a platform that combines the magic of Making with the power of Coding as a more inclusive approach to computer science education. Using a hands-on approach to computing education, Microsoft MakeCode brings computer science to life for all students with fun projects, immediate results, and both block and text editors for learners at different levels. Schools may choose to use MakeCode.
Please find a link to an introduction to MakeCode video.
Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Schools may choose to use Kodu.
Please find a link to an introduction to Kodu video.
Please find a link to an introduction to Tynker video.
GameMaker is the perfect tool for teaching students of all ages how to make games. Using our intuitive ‘Drag and Drop’ feature, students can create a game in a matter of minutes before having to write any code! GameMaker Studio 2 then makes it easy to take the next step into programming by giving you the ability to view and edit the code behind the DnD™ actions. Schools may choose to use Scratch.
Please find a link to an introduction to GameMaker.
Alice is an innovative block-based programming environment that makes it easy to create animations, build interactive narratives, or program simple games in 3D. Unlike many of the puzzle-based coding applications Alice motivates learning through creative exploration. Alice is designed to teach logical and computational thinking skills, fundamental principles of programming and to be a first exposure to object-oriented programming. Schools may choose to use Alice.
Please find a link to an introduction to Alice video.
Unreal Engine 4 is a complete suite of development tools made for anyone working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd. Schools may choose to use Unreal Engine.
Please find a link to an introduction to Unreal Engine video.