Evaluation Criteria and Rubrics  

In order for an entry to be considered for exhibition, a Design Brief must be completed.

Students can plan, develop and bring together their ideas, and link to created resources, images etc within the design brief. Templates are offered in four formats Word, Powerpoint, Keynote and OneNote. (Same content in each)

Each Template presents questions and challenges which guide students through the design process. Each can be shared to support collaboration via cloud services e.g. GSuite, Microsoft o365. One design brief is to be submitted per group.

Evaluation Criteria 

The evaluation criteria provide general guidance for teachers and students and will be used by Challenge Exhibition audience participants to select the People’s Choice Awards.

Relevance of the Problem

  • How well is the problem explained and defined?
  • Are the influences and origins of the problem well investigated and understood?
  • Does the game or app address the problem? If so, how creative is the solution?

Implementation of the Idea

  • How well was the user experience considered?
  • How much thought was given to the design of the game or app?
  • How creative is the game or app? How original is it?

Demonstrated Excellence of Coding and Programming Skills

  • How well were the software development tools used?
  • To what extent did the game or app demonstrate computational thinking?

Documentation of the Work

  • To what extent has the Portfolio (Product, Reflection Video, and Design Brief) been completed by the group or student?
  • How well has the product and process been communicated through the Design Brief and display?


The following rubrics are aligned to the Victorian Curriculum and have been developed to support teachers with planning and assessment.

Download the appropriate rubric for your year level.

These will guide your students:

Games and Apps_Rubric_Year_4, 5 & 6

Games and Apps_Rubric_Year_7 & 8

Games and Apps_Rubric_Year_9 & 10

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