Evaluation Criteria, Rubrics  and Curriculum Links

In order for an entry to be considered it must be completed on one of the Design Brief Templates.

Students can plan, develop and bring together their ideas, and link to created resources, images etc within the Template. They are in three formats Word, Powerpoint, and OneNote. (Same information in each)

Each Template presents questions and challenges which guide students through the design process. Each can be shared to support collaboration via cloud services e.g. Microsoft 0365. One template to be submitted per group.

The following rubrics are aligned to the Victorian Curriculum and have been developed to support teachers with planning and assessment.

Download the appropriate rubric for your year level to guide your students:

Games and Apps_Rubric_Year_4, 5 & 6

Games and Apps_Rubric_Year_7 & 8

Games and Apps_Rubric_Year_9 & 10

The following general guidance can be shared with students.

Relevance of the Problem

  • How well is the problem explained and defined?
  • Are the influences and origins of the problem well investigated and understood?
  • Does the game or app address the problem? If so, how creative is the solution?

Implementation of the Idea

  • How well was the user experience considered?
  • How much thought was given to the design of the game or app?
  • How creative is the game or app? How original is it?

Demonstrated Excellence of Coding and Programming Skills

  • How well were the software development tools used?
  • To what extent did the game or app demonstrate computational thinking?

Documented your Work

  • To what extent has the Portfolio been completed by the group or student?
  • How well has the product and process been communicated through Portfolio?



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