Congratulations to the 2016 Winners and Finalists!

Announcing the Winners for the 2016 Victorian Schools Games and Apps Challenge. Congratulations to all!

Year 6:

Princes Hill Primary School for their App called Foundit. Team members: Maddy and Teisha

Year 8:

Good News Lutheran College for their Game called Perspectives. Team members: Finn, Liam, Hunter and Travis

Year 10:

Braemar College for their Game called Anxiety. Team member: Jason

Best Overall Winner:

Braemar College for their Game called Anxiety. Team member: Jason

Princes Hill Primary Winners

Winning Category: Year 6  

Princes Hill Primary School for their App called Foundit.

Team members: Maddy and Teisha

FoundIt. is an app that allows people to find lost items. People can put either a label or tag on their clothing. Each tag has a unique code on it. If the person loses their item and someone finds it the person who found it can enter the code on the label into our app. The app will search to see if the code matches one of the email addresses and, if it does, it will automatically send an email to the owner telling them that they have lost an item and to pick it up from the school office.

Winning Category: Year 8 

Good News Lutheran College for their Game called Perspectives

Team members: Finn, Liam, Hunter and Travis

Discrimination is a common issue today, and a big part of it is people making judgements based on appearance instead of taking on someone’s perspective and seeing their story. This experience shows stories of people and also offers regular-looking people on which to make judgements, which can often be incorrect. In the future, the game could be expanded to have a large number of stories and perspectives to open up users’ eyes to the people around them.

Braemar College Winner

Winning Categories: Year 10 and Best Overall Winner

Braemar College for their Game called Anxiety

Team member: Jason

Jodie Smith was witness to a series of unnatural events to the point that she now suffers from mental illnesses and is under regular medication. You will venture into her mind and relive her experiences! Keep yourself from going insane with anxiety as you try to escape the horrors of the abandoned manor.

Well done to all the Finalists for the 2016 Victorian Schools Games and Apps Challenge:

The standard of submissions for the first year of the Challenge was excellent and we’d like to congratulate all of the teams who entered. What an incredible range of innovative solutions to real world problems they came up with.

We would have liked to see them all be realised as fully developed products, however only eight could be finalists:

YEAR 6

“Enviroclik” by Aitken Creek Primary School (App, Touch Develop)

“Operation Distraction” by Patterson Lakes Primary School (Game, Touch Develop)

“Foundit.” by Princes Hill Primary School (App, Touch Develop)

YEAR 8

“Swoop” by Braemar College (Game, Unity and Visual Studio)

“Perspectives” by Good News Lutheran College (Game, Visual Studio)

YEAR 10

“Anxiety” by Braemar College (Game, Unity)

“Offline” by Patterson River Secondary College (Game, Visual Studio)

“Learning to Drive” by Sacre Coeur (Game, Unity and Visual Studio)

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